16.0.0-beta.11/10.3.1
2026-07-31
⚠️ Development version only available for friendlies.
- Fixed an issue reported by the community where penalties were not evenly aimed between the left and right side of the goalkeeper.
- Fixed a bug where, with certain combinations of instructions, a defender could get stuck far from his expected position or sit too deep while his goalkeeper held the ball (example here: home CB at 25:00). Thanks for the reports!
- Increased the impact of a red card on team performance.
16.0.0-beta.10/10.3.1
2026-07-28
⚠️ Development version only available for friendlies.
- Reduced player performance under pressure, making it harder to execute actions when contested.
- Improved goalkeeper saves.
- Reduced the mechanism that forced teams to attempt a shot after a long time without shooting. If you end up with very few shots, consider adjusting your "take less shots" instruction.
- Reduced pressing escalation when the opponent has the ball: pressing now builds up slower and has a maximum cap, which should reduce the feeling of all players constantly chasing the ball.
- Improved ball spinning visual.
16.0.0-beta.9/10.3.0
2026-07-23
⚠️ Development version only available for friendlies.
This experimental release is not a candidate to become an official engine. The goal is to test whether amplifying the impact of each instruction makes them feel more meaningful.
In this version, every instruction is intentionally exaggerated: "take less shots" means taking far fewer shots, "play more compact" makes the team even more compact, and so on. This is purely for testing purposes so most of these changes will likely be reverted in the next version.
16.0.0-beta.8/10.3.0